As like what I said that we should be having the 1000.mark patch in May apparently DNSEA made it to be in April making it the 980.mark patch. Brilliant move there. lol. Like every mark patch new changes will be made to loads of stuff. UI changes will be a lot so be prepared to see DNSEA releasing what DN EU had just released this month for them.
The last day of the patch should usually be cosmetic and cash changes. Maybe we could be receiving the new hair and clothes for our character creation.
Prediction I have:
Mist NestGuild UI changeScreen UI change- Defense of Saint Haven
Every class balancing- Colosseum AI mode
Signal Range UIDWC 2014


Yes Bringer is finally released. Guides and information about him below.
Information for skills: http://wp.me/p3rn5M-k7
Light Fury Skill Build: http://wp.me/p3rn5M-HR
Abyss Walker Skill Build: http://wp.me/p3rn5M-HT
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As expected Mist Nest would already be released along side the Bringer. Mist is really a nest that challenges each class and it’s purely mechanics base like the Guardian Nest. This nest also brings a closer look into Nerwin as she is controlled by the Mist Queen itself.
Requirement: Level 70
Entry ticket: Arrow of Poison Mist
Party size: 1~4 person
Clear count: 5 times per week
Revive: 5 times
Drop: Lv70 Epic dragon jade, level 70 jewels, Lv70 A-rank plate
Entry ticket: Arrow of Poison Mist
Party size: 1~4 person
Clear count: 5 times per week
Revive: 5 times
Drop: Lv70 Epic dragon jade, level 70 jewels, Lv70 A-rank plate
Stage 1: Monitor, the Watch Tower
Stage 2: Olbu, the Barking Forest
Stage 3: Rusty Mist Tomb
Stage 4: Chain Wind Hill
Stage 5: Wolf King’s Lair
Stage 6: Weeping Fog Queen
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Kali has now been added and each class has their own EX. Level cap is still at level 60. This time round you can also buy the Skill Expansion tree coupon to test out different builds and see which is viable against other classes.
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Jades are now combined into only 1 kind. I don’t even know why they even had to split it in the first place. == But yeah low grade and intermediate jades are now combined into one unified rare jade. So whatever jades you have in your existing inventory will also change after the 980.mark.
Casssius Palace Alliance Store is also updated to allow the exchange of rare Dragon Jade.
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The UI is completely revamped and I feel it’s less cluttered now with the bigger screen UI.
Vice Guild Masters can also apply to be Guild Master when the current guild master isn’t online for more then 30 days.
Guild Storage Withdrawal limit increased to 100,000 gold.
From the default [O] key the guild hotkey has been changed to [G].
※After changing the guild hotkey to [G], the hotkey that allows you to turn has been changed by default to [,]
※ Due to this change, the hotkeys will all be reset after the update.
[Guild Rewards]
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[Shortcut Keys Improvement]
The shortcut keys section have undergone a clean-up!
Only icons that are frequently used remain. The size of these icons have been increased to make it easier to see and click.
[New Menu Icon]
Press the shortcut key [N] or click the menu icon to see the most recently used shortcut keys.
※ If the menu icon is blinking, it means you have a new notification so remember to click it!
[Improved Notifications]
If there is a new notification, an exclamation mark will appear above the main icon.
Simply mouse over on the exclamation mark, to view the simplified version of the notification message. You may also open the Notification window with the shortcut key.
[Improved Item Crafting Notification Icon]
The location of this icon is now located at the bottom right corner. The icon’s size has also been reduced to prevent it from blocking the screen.
[Improved Challenge Mission Notification]
The notification UI is now shown at the top right side of the screen.
[Warp Improvements]
If you want to warp, just talk to the Warp Guild > [Use Warp] and the Warp UI will appear.
[Remote Quest Notification Changes]
It is now easier to differentiate new remote quests from existing ones.
[Item Icon & Collection Icon Improvements]
Items that cannot be used are now shown in red. Collection items which are usually sold in shops are now shown with gray names with the word ‘Collection’.
[Hide UI Function Added]
You can now hide nearby UI when being notified of the stages you can enter.
[Buff Icon Number Expanded]
The number of your character’s buff icons has been increased up to 20 and are now shown in 2 rows. The number of party members remains the same.
*This is already ninja’ed previously into the server they just made it official.
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[Simplifying Crafting Material]
Crafting materials for Epic sets below level 60 have been simplified:
- Magic item is no longer needed for crafting Epic sets below level 60.
- When crafting Epic sets below level 60, only 1 type of armor/weapon item will be used for Rare item.
- When crafting Epic sets below level 60, the quantity of required materials has been reduced
- Materials that are no longer used will not be dropped at Nests under level 60.
- Materials that are no longer used will not be sold at the Goddess’s Breath store.
-The reward of the quest which used to give magic material items have been changed to Rare items.
Crafting materials for Epic sets below level 60 have been simplified:
- Magic item is no longer needed for crafting Epic sets below level 60.
- When crafting Epic sets below level 60, only 1 type of armor/weapon item will be used for Rare item.
- When crafting Epic sets below level 60, the quantity of required materials has been reduced
- Materials that are no longer used will not be dropped at Nests under level 60.
- Materials that are no longer used will not be sold at the Goddess’s Breath store.
-The reward of the quest which used to give magic material items have been changed to Rare items.
[Item Sale Grade Change]
The item grade that is checked when sold at the store has been changed from [Magic] to [Epic].
The item grade that is checked when sold at the store has been changed from [Magic] to [Epic].
[Mass Sell Collection Items Function Added]
You can now sell collection items at one go.
You can now sell collection items at one go.
[Mailbox Improvements]
A clock icon has been added for durational Cash items. You can easily view the valid duration when you mouse over on the icon.
When more than 5 Cash items are received, the rewards will be automatically divided into several mails and sorted* according to their types in different font colour and different tabs.
*Mails received before the patch will not be sorted.
[Visible Range System Option]
You can now adjust ‘view range quality’ in the System Options.
The lower the visible range, the shorter viewing distance you have but the performance will be enhanced.
You can now adjust ‘view range quality’ in the System Options.
The lower the visible range, the shorter viewing distance you have but the performance will be enhanced.
[Network Delay Time Shown]
You can now see the network delay time between your game client and the game server. It can be used in all fields and Colosseum with the exception of towns. Simply mouse-over to check the delay time. The time status is divided into 3 states — green, yellow and red which represent good, normal and bad respectively.
You can now see the network delay time between your game client and the game server. It can be used in all fields and Colosseum with the exception of towns. Simply mouse-over to check the delay time. The time status is divided into 3 states — green, yellow and red which represent good, normal and bad respectively.
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[Character Creation and First Specialization Preview]
Not sure which character to select? Preview a video of a selected character to see what’s in store for the journey ahead. This footage of main scenes and character game play videos can be viewed when you create a new character.
A video preview has also been added to the 1st Specialization button on the character selection screen. Click on the “See Specialization” button and check out if it is the right Specialization for you!

[Specialization Skill Trial & Changes]
Unsure of your Job choices? You can now try out the skills of the selected class when you are doing Specialization.
For 1st Specialization, a new specialization quest has been added. You can take it from the NPC. (Kali can approach Heraldry Scholar Bailey to start this quest.) If you are in the midst of taking the Specialization quest just before the patch update, you will be returned to the beginning of the quest.
For 2nd Specialization, the missions from your last quest have been changed for some of the specialization quests that are in sequence.
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*Most funniest update ever.
[Crazy Ducks No Longer Running Away]
Crazy Ducks that you can meet in dungeons will not run away from you anymore.
[Attack Range Of Bat Monsters]
Attack range of bat monsters has been increased.
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Skill balancing is out but sadly we are not receiving any of the most recent like i thought we would. Even the Kali puppet animation change does not seem to be added in game. Gladiator boost and the others should be added in another patch.

[Alchemist]
Magma Wall:
- Bubble gaining effect removed
- (PVE) Skill damage increase 100%
- (PVE) Per bubble damage increase(100% for 3 bubbles, 200% for 5 bubbles)
- (PVE) Skill damage increase 100%
- (PVE) Per bubble damage increase(100% for 3 bubbles, 200% for 5 bubbles)
Icing Mass:
- Bubble gaining effect removed
- (PVE) Skill damage increase 100%
- (PVE) Skill damage increase 100%
- (PVE) Ice resist effect 15% increased 30%, depending on skill level.
Ice Palm:
- Bubble gaining effect removed
- (PVE) Skill damage increase 100%
- (PVE) Skill damage increase 100%
Magma Wave:
- Damage per bubble 25%/50% increased 100%/200%
Icicle Expression:
- Damage per bubble 25%/50% increased 100%/200%
[Adept]
C2H5OH:
- Now gives 5 bubbles when cast
Ice Beam:
- (PVE) Skill damage increase 50%
- (PVE) Duration of freeze effect increased to 10 seconds at level 7. (Level 1 has 4 seconds freeze duration.)
- (PVE) Cooldown 38 sec reduced 25 sec
- (PVE) Duration of freeze effect increased to 10 seconds at level 7. (Level 1 has 4 seconds freeze duration.)
- (PVE) Cooldown 38 sec reduced 25 sec
Elemental Harmony:
- Fire and Ice attack power increase 20%
Icing Punch EX:
- Grants one additional bubble (total 3 bubbles with Elemental Bubble Charging Effect when cast)
[Physician]
Chemical Harmony:
- (PVE) Dark attack power increase 20%

[Super Armour Destruction Adjusted]
- Normal attack from the air: Super armour destruction power reduced 1/3
- Edged Fan: Super armour destruction power reduced 1/2
- Triple Edge: Super armour destruction power reduced 1/2
- Piercing Star: Super armour destruction power reduced 1/2
- Punishment: Super armour destruction power reduced 2/3
- Rain Drop: Super armour destruction power reduced 1/2
- Izuna Drop: Super armour destruction power reduced 3/4
[PVP Cooldown Adjusted]
- Umbra: Cooldown changed to 45 sec
- Crow’s Deadfall: Cooldown changed to 35 sec
- Illusion Step: Cooldown changed to 20 sec
- Punishment: Cooldown changed to 35 sec
[PVP Damage Adjusted]
- Edged Fan: For each shot, damage 134% → 103% based on Lv1. 183% → 109% for max level that can be attained at Lv70
- Piercing Star: For each shot, damage 131% → 116% based on Lv1. – 205% → 153% for max level that can be attained at Lv70
- Punishment: For each shot, damage 448% → 378% based on Lv1. 655% → 544% for max level that can be attained at Lv70
- Crow’s Deadfall: Damage 565% → 425% based on Lv1. 688% → 512% for max level that can be attained at Lv70
- Rake: For each shot, damage 103% → 102% based on Lv1. 113%+59 → 109%+59 for max level that can be attained at Lv70
- Izuna Drop: For each shot, damage 541%+55 → 409%+55 based on Lv1. 805%+1643 → 594%+1643 for max level that can be attained at Lv70
[Invincibility Balancing Adjustments]
- Punishment: Invincibility removed
[PVP Effect Value Adjusted]
- Umbra: Movement speed reduced to 20%
[Attribute ATK Adjusted]
Arsonist:
- (PVE) Based on Lv70, increase in fire attribute 30% → 20%
- (PVP) Based on Lv70, increase in fire attribute 15% → 10%

[Paladin]
Sacred Hammering: - (PVE) Light attack power increase oneself.
- Light attack % increased by 1 with every level, starting from 10% at level 1 and reaching 20% at level 11
- Light attack % increased by 1 with every level, starting from 10% at level 1 and reaching 20% at level 11
[Crusader]
Judgement Hammer:- Bug causing the actual damage to be lower than the intended damage resolved
Holy Relic EX:- (PVE) Additional damage 50% → 80%
Smite EX:- (PVE) Damage per lightning 5% → 10%
[Priest]
Cure Relic:- (PVE) Party members’ light attack power increased 5%
Blessing of Light:- (PVE) Light attack power increase is applied only on oneself. However amount of increased attack power is adjusted to 35%

[Screamer]
Rampage claw:- (PVE) Skill damage increased 30%
- (PVE) Deals additional 50% damage to the targets that are immune to stun
- (PVE) Deals additional 50% damage to the targets that are immune to stun
Soul Gate:- (PVE) Skill damage increased 30%
[Dark Summoner]
Chaos Formation:- (PVE) Skill damage increased 30%
Sadism Pleasure:- (PVE) Duration increased to 20 sec
- (PVE) Cooldown reduced to 30 sec
- (PVE) Caster’s Dark Attack increased 20% (35% total)
- (PVE) Cooldown reduced to 30 sec
- (PVE) Caster’s Dark Attack increased 20% (35% total)

[Elemental Lord]
Fire Ball:- (PVE) Burn effect removed
- (PVE) Charging damage 33/66/100% → 100/150/200%
- (PVE) Charging damage 33/66/100% → 100/150/200%
Inferno:- (PVE) Burn effect removed
Fire Wall:- (PVE) Burn effect removed
Flame Road:- (PVE) Burn effect removed
Ignite:- (PVE) Skill damage increase 20%
- (PVE) Cooltime 0.6s reduced per level. Cooldown of 18 sec at Lv1 and 10 sec at Lv14
- (PVE) Cooltime 0.6s reduced per level. Cooldown of 18 sec at Lv1 and 10 sec at Lv14
Rolling Lava:- (PVE) Skill damage increase 50%
Hell Fire:- (PVE) If a fire elemental skill is used on a burned target, deals additional damage by 50%
Frost Wind:- (PVE) Ice defense decrease due to the frostbite changed to 10%
Freezing Field:- (PVE) Ice defense decrease due to the frostbite changed to 10%.
- (PVE) Skill damage increase 30%
- (PVE) Skill damage increase 30%
[Elestra]
Chilling Master:- (PVE) Water attribute attack power increase to 20%
[Saleana]
Fireball EX:- (PVE) Burn effect added
- (PVE) Charging damage 33/66/120% → 100/150/240%
- (PVE) Charging damage 33/66/120% → 100/150/240%
Inferno EX:- (PVE) Burn effect added
- (PVE) Duration of fire resist debuff 5 sec → 10 sec
- (PVE) Duration of fire resist debuff 5 sec → 10 sec
Firewall EX:- (PVE) Burn effect added
Flame Road EX:- (PVE) Burn effect added
Flame Master:- (PVE) Fire attack power increase to 20%
[Force User]
Gravity Ball:- (PVE) Skill damage increase 30%
Triple Orbs:- (PVE) Skill damage increase 30%
Gravity Ascension:- (PVE) Skill damage increase 50%
- (PVE) Cooldown 54 sec → 35 sec
- (PVE) Cooldown 54 sec → 35 sec
[Majesty]
Steal Magic:- (PVE) When using the skill, the caster’s dark attribute attack power increase 40% for 10 sec
Switch Gravity:- (PVE) Skill damage increase to 1485%+33388 based on maximum level possible at Level 70
- (PVE) Deals 3 times of additional damage by 50% to the target with the lowest HP. In total 150% of additional damage
- (PVE) MP consumption changed
- (PVE) Deals 3 times of additional damage by 50% to the target with the lowest HP. In total 150% of additional damage
- (PVE) MP consumption changed
Gravity Ascension EX:- (PVE) Duration of the dark resist debuff 10 sec increase to 20 seconds
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Added:
- Limited Edition: Blue Circle of Illumination Wings
- Limited Edition: Soft White Nimbus Mount
- Gentle Butterfly Spirit
(When released in CDN, it was released as a growing spirit, not sure if it’s still the same for us.)
- White Heart Earrings
- Yellow Heart Earrings
- Spade Decal
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